![]() ![]() At the start of the game, you’ll have a certain number of “points.” When a country lights up, each player bids for it, with the high bidder taking control. ![]() And the biggest map innovation of all is the optional separation of certain large islands into small countries.Īlong with the older random deal and player selection methods for setting up, Risk 2 also allows for “elections”. Map colors can be changed to represent ownership, threatened borders or troop strength. The army bonuses for holding all countries of a continent can be adjusted to taste. Countries blink and shimmer when players place reinforcements, attack or make a tactical move. The map is brighter, with a 3D appearance. The game supports up to eight human players across a LAN or via hotseat play. In Risk 2 the selection of AI-controlled opponents is good, with each possessing a nice mix of aggressiveness, unpredictability, and of course vindictiveness for treaty-breaking, etc. The command set is so simple that even your local Channel Four Daybreak news anchor can grasp it. It minimizes luck and emphasizes both multiplayer interaction and the strategic placement of armies. The original Risk would seem to be an ideal candidate for computerized transformation.
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